<aside> <img src="/icons/sword_blue.svg" alt="/icons/sword_blue.svg" width="40px" /> Sky Strife is going live with its official testnet launch on November 27th, 2023 This season will last until December 15th, 2023 and pick back up in Q1 of 2024.
Learn more in our recent blog post.
</aside>
<aside> <img src="/icons/warning_yellow.svg" alt="/icons/warning_yellow.svg" width="40px" /> Sky Strife is in the early stages of development. If you have any any feedback or bug reports to provide, you can do so here.
</aside>
Sky Strife is an onchain game built on MUD. ****It is being built by in-house game designers and developers at Lattice. To join a playtest, join our Discord and be on the lookout for events.
<aside> <img src="/icons/info-alternate_blue.svg" alt="/icons/info-alternate_blue.svg" width="40px" /> tl;dr: *Kill your opponent’s base and be the last one alive. Gain more gold to summon more units by capturing mines and killing enemy units and structures.
Oh — and it’s fully onchain.*
</aside>
Summon islands → Compete on islands → Win to earn rewards
Each match costs 🔮 to summon and rewards the 1st and 2nd place winners with 🔮*. As more matches are played, less* 🔮 is emitted.
<aside> <img src="/icons/warning_yellow.svg" alt="/icons/warning_yellow.svg" width="40px" /> The persistent lobby browser is early in development and is not yet running 24/7 We do let the world run its course after each playtest deployment at playtest.skystrife.xyz, but it’s not very stable yet.
</aside>
An example of a Sky Strife map
Defeat your opponents and have the last settlement standing in a four player free-for-all
Players begin with a settlement, a powerful hero, and 1,000 gold.
The turn timer — a 15 second countdown synced between all players.
Every 15 seconds a new turn begins
Each unit may move and/or attack once per turn.
Gold is generated every turn based on the number of settlements and mines players have under their control.
When the gold bar depletes, it’s out of gold.
Capture mines and destroy enemy units/settlement to gain more gold (100g/turn)
****Mines deplete their gold when its gold bar becomes empty, while settlements will continue to give players gold indefinitely.
Killing an enemy unit or settlement will grant a one-time lump sum of gold
Click on a settlement to start summoning units for gold
Summon units from your settlement to build your army and provide a small amount of gold per turn (50g/turn)
Units can be summoned on any tile adjacent to a settlement.